Call of Duty: WWII Will Reportedly Have Daily Orders, Weekly Orders, and Contracts

Those who enjoy working towards specific goals will be quite happy.

As part of a recent leak associated with the Call of Duty: WWII PC beta, cyber sleuths have reportedly discovered that the game will have three different types of specified multiplayer goals which players can work towards, though it’s important to remember that nothing has been confirmed at this time.

If the findings in this Reddit thread end up being true, players in Call of Duty: WWII will be able to take on daily multiplayer orders, weekly orders, and contracts. Judging from the file text that was uncovered, daily orders will include objectives such as getting a certain number of kills with a specific weapon type or winning a certain number of games in a specific game mode. Weekly orders, meanwhile, will be a little more freeform, tasking players with racking up a larger number of kills in any mode and using any weapon, or winning a specific number of rounds in Zombies.

Lastly, contracts will apparently allow players to wager currency (“Ante up and get the job done. Clock's ticking.”) and take on a specific timed contract, with successful completion of the contract likely awarding more currency than was wagered if it is finished within the time limit. Contracts will include goals like scoring headshots, earning kills in specific game modes, and even using a specific division’s unique skills and abilities.

Again, it’s important to note that none of the above is technically set in stone, but it’s at least looking like there will be a fair amount of stuff for players to do once Call of Duty: WWII launches on November 3.