Sledgehammer Games has promised to keep a close eye on player feedback for Call of Duty: WWII and to react quickly with any changes it feels are needed. During the recent Call of Duty: WWII PC beta, Sledgehammer already made good on that promise by integrating changes which include a game-wide nerf of SMG weapons.
Speaking in a thread on the Call of Duty: WWII subreddit, game director Michael Condrey outlined a series of changes which have been implemented based on feedback that Sledgehammer received during the PC beta. One change which should come as a relief to those who have been on the receiving end of an SMG is that all SMG class weapons have had their damage per second reduced and their falloff ranged decreased, which means SMG’s should now feel a little less overpowered.
The list of changes and fixes also includes a number of PC-specific tweaks, proving that Sledgehammer is committed to supporting the game’s console and PC communities in equal measure (something which other Call of Duty developers haven’t always been good about in the past).
Call of Duty: WWII will launch on November 3 for Xbox One, PlayStation 4, and PC.