We still don’t know that much about Call of Duty: WWII’s dedicated co-op experience other than that it will be themed around Nazi Zombies, but during a recent interview with EDGE magazine, Sledgehammer’s Michael Condrey and Glenn Schofield teased a few new details to get fans speculating.
According to the interview (excerpts for which you can read on Reddit ), Sledgehammer’s focus on authenticity won’t just apply to Call of Duty: WWII’s story campaign and multiplayer, it will apply to the Zombies experience as well. More specifically, the story that serves as the driving force for the Zombies mode will be based on real events according to Schofield:
“There’s some really authentic stuff in there. There’s back story that’s based on real events.”
Condrey also piped in with an additional detail that should make Zombies fans very excited, saying that the Zombies experience will be "unique to our Dead Space signature." That comment is a reference to the fact that, before they founded Sledgehammer games, both Condrey and Schofield were in charge of the Electronic Arts-owned development studio Visceral Games, a studio which is perhaps best known for its horror sci-fi series Dead Space.